One thing to note is that you cannot enter the room until you’ve obtained the Remote Electrical Charge which you’ll have to obtain in a later part of the main story. Luckily this room is far from the most difficult once you know what to do, and it will finally get that damn collar off of Catwoman’s neck so let’s get to it. The last of these rooms is called Final Exam, a room that really sets out to kill you. At the mercy of Scarecrow, the fate of the city hangs in the balance as he is joined by the Arkham Knight, a completely new and original. Out of these missions and challenges, four of them are rooms that will open up after meeting certain requirements within Riddler’s Most Wanted questline. The hit-and-run skirmishes of Batman: Arkham Asylum, which escalated into the devastating conspiracy against the inmates in Batman: Arkham City, culminates in the ultimate showdown for the future of Gotham. Of course, in order to obtain these keys you will have to complete a serious of difficult challenges: both with Catwoman, and alone. Upon arrival, it is discovered that she has been fitted with an explosive collar, one that will need to be unlocked by finding a series of keys to count down her 9 lives (Riddler is so clever). This time, the Riddler has taken Catwoman hostage and he would like for Batman to come play a game in order to free her. Early on in Batman: Arkham Knight, the Riddler will reveal himself to be in the middle of a dastardly endeavor (as he is in every Batman Arkham game).
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